Thursday, September 26, 2013

Traffic analogy: Unix – CPU metric Run queue length

 

The traffic analogy

A single-core CPU is like a single lane of traffic. Imagine you are a bridge operator ... sometimes your bridge is so busy there are cars lined up to cross. You want to let folks know how traffic is moving on your bridge. A decent metric would be how many cars are waiting at a particular time. If no cars are waiting, incoming drivers know they can drive across right away. If cars are backed up, drivers know they're in for delays.

So, Bridge Operator, what numbering system are you going to use? How about:

  • 0.00 means there's no traffic on the bridge at all. In fact, between 0.00 and 1.00 means there's no backup, and an arriving car will just go right on.
  • 1.00 means the bridge is exactly at capacity. All is still good, but if traffic gets a little heavier, things are going to slow down.
  • over 1.00 means there's backup. How much? Well, 2.00 means that there are two lanes worth of cars total -- one lane's worth on the bridge, and one lane's worth waiting. 3.00 means there are three lane's worth total -- one lane's worth on the bridge, and two lanes' worth waiting. Etc.

clip_image002= load of 1.00

clip_image004= load of 0.50

clip_image006= load of 1.70

This is basically what CPU load is. "Cars" are processes using a slice of CPU time ("crossing the bridge") or queued up to use the CPU.

Unix refers to this as the
run-queue length: the sum of the number of processes that are currently running plus the number that are waiting (queued) to run.

Like the bridge operator, you'd like your cars/processes to never be waiting. So, your CPU load should ideally stay below 1.00. Also like the bridge operator, you are still ok if you get some temporary spikes above 1.00 ... but when you're consistently above 1.00, you need to worry.

Courtesy: http://blog.scoutapp.com/articles/2009/07/31/understanding-load-averages

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